Os The First Berserker: Khazan Diaries
Os The First Berserker: Khazan Diaries
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And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
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Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
Moderno soulslike, Khazan reúne elementos de que deram certo na categoria e faz seu próprio suco — e um suco muito Porreiro de modo a se repetir
Nãeste sei se isso foi por questãeste intencional do design ou resultado de 1 erro, contudo tenho a impressão de qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” qual este estúdio preparou — porém vale a pena insistir um pouco de modo a passar dela.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
A história do game tem uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traiçãeste e quem realmente foi o Bastante vilão dessa história sangrenta.
O Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D de Khazan dãeste vida ao mundo de Arad usando o visual vibrante do The First Berserker: Khazan filmes animados.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
A clara inspiraçãeste para isso foi Nioh, de que também utiliza um sistema natural semelhante, mas isso tira um pouco do charme do 1 Souls e a graça de explorar um mundo interconectado e parecer caminhos natural escondidos entre as áreas.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.